[r233]C2 CRASH (I think i broke the construct2)

Bugs will be moved here once resolved.

Post » Fri Aug 12, 2016 9:04 am

Problem Description
Total crash of the engine after the update

Description of Capx

Giant 2 year developing this game

After update the game from 228 to 233, any new event or anything crashes.

Here the gif showing how the BUG happens.
https://giant.gfycat.com/RecklessTangibleKudu.webm


Maybe i have to many images/objects?

The game have 1291 sprites / tiles

Construct 2 Version
r233
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Post » Fri Aug 12, 2016 11:16 am

Closing, see the bug report requirements.
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Post » Fri Aug 12, 2016 7:19 pm

Ashley wrote:Closing, see the bug report requirements.


I can't post my CAPX here Ashley , it's just too big , the game works on the 228, but after update to 233 any new event crash the C2
https://i.gyazo.com/2b037f5568246add8c5 ... f00bd3.png
See all the icons go out order, and if i try click on any of those icons the C2 stop working
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Post » Fri Aug 12, 2016 9:25 pm

Try changing the icon caching setting in Preferences.
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Post » Fri Aug 12, 2016 10:01 pm

Ashley wrote:Try changing the icon caching setting in Preferences.


Wow it works tanks a lot.

Looks like every time this screen opens https://i.gyazo.com/11625d53bf9318b0df6 ... c9773e.png is to much icons to for the C2 handle (maybe my computer memory? 4gb ram, I5 here)
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Post » Sat Aug 13, 2016 11:38 am

No, it's running in to a limit in the Windows OS. We never knew about the limit until it was too late. C3 is architected to avoid this problem.
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