[R60] "apply force" after "set angle"

Bugs will be moved here once resolved.

Post » Mon Oct 03, 2011 4:40 pm

Here is test capx file.
http://dl.dropbox.com/u/5779181/test_phy.capx

The steps as below.
1. create a physics sprite
2. set angle of this physics sprite to another sprite
3. apply a force at angle

In preview, the physics sprite will not be push out, just rotation. It's may be wrong.

If disable step 2, the physics sprite will push out correctly.rexrainbow2011-10-03 16:42:20
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