My TD(Tower Defense) game always crash after running it in 5 mins,
so I made 2 simple audio-events groups which simulate a crowd of TD monsters dying in one explosion or so.
One kind is ok, the other is crashy in 15 sec.
I tested it for long time and can't find what happened,
maybe you can figure out something.
http://dl.dropbox.com/u/31590694/ScirraBugReport/AudioCrash.capx