R64 Caching images issue

Bugs will be moved here once resolved.

Post » Mon Oct 24, 2011 9:20 am

Just testing out the new examples for sine behavior. If I test the grass example, I get the following:


If I then close C2 and try the other sine example, which uses the logos, I see this:



This never happened in any previous builds.zenox982011-10-24 09:21:16
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Post » Mon Oct 24, 2011 3:20 pm

That's really odd! You close C2 in between so there are no instances of C2 running, then open the second example, and the textures are wrong?

I can't imagine how that would happen, and I can't reproduce on my machine. Have you tried updating your graphics card drivers? C2 doesn't cache any textures between sessions like that (unless there's a weird bug), so all I can think of is a buggy driver is caching them.
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