[R67] Physics bug, world gravity doesn't change

Bugs will be moved here once resolved.

Post » Fri Nov 18, 2011 9:29 pm

When one object with physics behavior(immovable- no) overlaps other object (immovable- yes), world gravity doesn't change.I Have this event:
spacebar is down-object set physics world gravity to -10.
Then the gravity only affects objects that dont have other physics objects overlaping them.

Here's an example:

http://dl.dropbox.com/u/46383802/physics_bug.capx

tks

intel Core 2 quad Q66002,40 8gb ram
Windonw 7
NVIDIA GeForce 8600gtcesisco2011-11-18 21:30:26
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Post » Sat Nov 19, 2011 12:20 pm

This happens in Win Xp, Construct r68 as well.
tks
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Post » Sun Nov 20, 2011 10:14 pm

Fixed in next build!
Scirra Founder
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Post » Mon Nov 21, 2011 9:49 am

Thanks!
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