[r72] Check failure - Renamed Object

Bugs will be moved here once resolved.

Post » Wed Dec 21, 2011 10:44 pm

I attempted to run the game and got this error:

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Construct 2 Check failure
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Check failure! This is probably a bug:

Cannot find file on disk to return over HTTP
File: C:\Users\Nick\AppData\Local\Temp\capMCX7X0\Animations\bouncer_v\Default\000.png
This can indicate project corruption - please notify Scirra of this problem with the steps you were doing immediately beforehand.

Condition: false
File: HttpFileServer.cpp
Line: 288
Function: void __cdecl HttpFileServer::ServerRespond(struct _HTTP_REQUEST_V2 *)
Build: release 72 (64-bit) checked
Component: HTML5 exporter
(Last Win32 error: 3)

You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.
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Abort   Retry   Ignore   
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I'm 98% sure this due to the fact that I renamed the bouncer_v object to bouncer.

Now when I try to load the preview in Chrome, the status box has said "Waiting for localhost..." the entire time I was writing this post.

Edit: Just after I submitted this post, Google Chrome said:
This webpage is not available
The connection to localhost was interrupted.

http://dl.dropbox.com/u/52788071/Speed_Ball_2.capx

System Info:
Windows 7 Home Premium Service Pack 1
Manufacturer: Sony Electronics Inc.
Model: VAIO Computer
Processor: Intel(R) Core(TM) i3 CPU    M 330 @ 2.13GHz 2.13 GHz
Installed memory (RAM): 4.00 GB (3.67 GB usable)
System type: 64-bit Operating SystemZephlon2011-12-21 22:46:34
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Post » Wed Dec 21, 2011 11:17 pm

The .capx worked for me, although it only gave me 11 FPS when a few blocks start moving :(
If your vision so exceeds your ability, then look to something closer.
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Post » Fri Dec 23, 2011 11:43 pm

I think I've fixed this in the next build. I'm closing this for now but let me know if you ever get it again with r73 when it's out.
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