r84 iid unexpected return[Fixed]

Bugs will be moved here once resolved.

Post » Sun Apr 01, 2012 9:00 pm

Trying to do like a container system using iid.
My idea was the iid should mach up to picked, using pick nth...iid, since the instances are created, or destroyed at the same time.
Should work as long as the number of matched objects is the same no?

iidbug

In the cap you press space, a group of objects is created. You can move the group, delete the group, or add more groups.

Seems the iid's dont match up after a few deletions.newt2012-04-02 22:14:36
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Post » Sun Apr 01, 2012 11:20 pm

Ah, interesting find - IIDs were not updated when destroying instances. Thanks, fixed in next build.
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Post » Mon Apr 02, 2012 12:18 am

OK, thanks. Was kind of worried I had it wrong.
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