[r92] C2 crash after save

Bugs will be moved here once resolved.

Post » Mon May 28, 2012 7:17 pm

I have a project in .caproj and this occurs when I try to save to a single project file .capx (from a .caproj)

The same on R91

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Construct 2 Check failure
---------------------------
Check failure! This is probably a bug:

Retrieving working path but texture has no working files

Condition: !working_files.empty()
File: Projects\ObjectTexture.cpp
Line: 324
Function: const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &__cdecl ObjectTexture::GetWorkingPath(void) const
Build: release 92 (64-bit) checked
Component: Construct 2 IDE
(Last Win32 error: 3)

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Post » Mon May 28, 2012 7:40 pm

Please see how to report bugs. Can you share the project that has this problem? Otherwise I cannot find out what has gone wrong.
Scirra Founder
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Post » Mon May 28, 2012 11:01 pm

Hello thanks for reply,

I was looking about the main problem of the crash, and yes i did it,

The problem occured due to I was deleting the textures (images, sprites, etc.) before save(from .caproj to .capx) , thats why C2 cannot found the files and then crash, this is logic because how c2 will save to a single file if not find any of the belonging files to the project. Luckily C2 makes a backup of every project.

So why not C2 asks There was an error trying to save to a single file (.capx) because C2 didn't find ball.png ,please seach the file manually or maybe the correct files associated with the project, please search for the correct path and press OK?

Just an idea.
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