[r94] Coming from r93, point sampling not working.

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Post » Wed Jun 13, 2012 8:34 pm

So I'm coming from r93, the point sampling was working but now it seems to always render using linear (as my sprites are blurred). Anyone have any ideas?

EDIT: Also, there seems to be a huge fps drop when using Fullscreen leterbox. This wasn't present in r93. DoubleElite2012-06-13 20:49:00
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Post » Fri Jun 15, 2012 10:53 am

Are you sure WebGL is enabled? That's currently the only renderer that supports point sampling. You can check by setting a text object to the system expression: renderer

There were no changes to how point sampling works, nor any changes to how fullscreen letterbox works, in r94, so it would be odd if they work differently. Are you absolutely certain? Have you double-checked by reinstalling r93?
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