[r97] Image Editor: Flip image problem

Bugs will be moved here once resolved.

Post » Sat Jun 30, 2012 3:30 am

I've noticed an issue with the image editor. If it's recent or not I don't know.

If I make a sprite, import an image to the default animation, and duplicate the animation to make a identical (but flipped) animation, the animation will unflip itself when I close the editor or switch to another animation.

Original capx where I found the problem (originally a project, but saved it as capx)
https://dl.dropbox.com/u/22615804/pendulum.capx

Re-creation capx
https://dl.dropbox.com/u/22615804/pendulum_problem.capx

The problem seems to stem from duplicating an animation where the images were imported.

In the pendulum_problem capx, the "Sprite" objects animations were handled like previously mentioned, it has the same problem.

The "Sprite2" objects animations were made separately (i.e. 'not' duplicated) and the problem does not occurr.

The "Sprite3" objects animations were duplicated AND using the pencil tool instead of importing an image, and the problem does not occurr.

EDIT: Corrected the explanation of "Sprite3"
EDIT 2: Added [r97] to topic title.inkBot2012-07-01 12:31:29
B
73
S
20
G
10
Posts: 524
Reputation: 9,896

Post » Mon Jul 02, 2012 6:43 pm

I can't reproduce this any more in my dev build, so I think it's fixed. I think it was something to do with C2 incorrectly locking files after you imported them. Anyway, let me know if it's fixed in the next build.

FYI duplicating animations to mirror them will waste a lot of memory and download bandwidth. You can use the 'set mirrored' action to mirror an existing set of animations much more efficiently.
Scirra Founder
B
359
S
214
G
72
Posts: 22,951
Reputation: 178,578

Post » Mon Jul 02, 2012 11:38 pm

Fully aware of that.

I'll check if I can reproduce it when the next build drops, thanks.
B
73
S
20
G
10
Posts: 524
Reputation: 9,896

Post » Thu Jul 05, 2012 11:02 am

It happens to me as well, BUT, only the first frame (0). Just thought I'd share.VampyricalCurse2012-07-05 11:03:04
B
47
S
10
G
6
Posts: 455
Reputation: 8,326

Post » Thu Jul 05, 2012 5:27 pm

Should be fixed in r98- can you confirm?
Scirra Founder
B
359
S
214
G
72
Posts: 22,951
Reputation: 178,578

Post » Thu Jul 05, 2012 5:33 pm

I went in to the capx's I posted and tried to reproduce it and couldn't. Seems fixed.
B
73
S
20
G
10
Posts: 524
Reputation: 9,896


Return to Closed bugs

Who is online

Users browsing this forum: No registered users and 1 guest