So I've been playing around with a bunch of global arrays to hold information for my game. I've finished the level prototype and I am ready to begin creating new levels. However, when duplicating the prototype level, the global arrays are also duplicated. Unfortunately this is a bit game-breaking for me as I use a lot of 'For Each Element' loops. Their doesn't seem to be a convenient way to delete the arrays from the layout - and I only ever need one for the entire project.
Here's an example where I:
- Created an array
- Duplicated the layout
Is there an easy way to delete global objects from a layout? Or could we possibly get a dialogue that asks us if we want to duplicate global objects when duplicating a layout?