Ragdoll upon death

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Post » Tue Feb 25, 2014 8:17 pm

As stated in the title I want to know how do I make my basic stick character a ragdoll upon death?Any tuts available for this kind of thing?
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Post » Thu Feb 27, 2014 6:12 am

Sounds like what you would want to do would be to tie all body parts together as physics objects, then, but I don't know how to make that work in Construct 2 with basic walking movement. Could be a way, though. My guess is it'd be a pain in the butt.
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Post » Thu Feb 27, 2014 6:14 am

Another way would be to have a sprite animation for flailing around in mid-air and have it affected by the angle. That would be super easy. You could also have impact sprites which make the legs and arms do whatever you want (as you hit something, like a wall or the ground), and then some sprites lying down. Have them all have physics enabled.
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