Ramps/Slopes

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Post » Wed Nov 06, 2013 7:12 pm

Hello there!

I've been browsing the forums for a while and found some examples, but can't really find an explanation on how ramps/slopes work. I tried making one by importing a sprite that looked something like a ramp and giving it solid behavior but that made the whole sprite solid, not just the visible part. So my question is, how do ramps work and how do I set up a really basic one?
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Post » Wed Nov 06, 2013 7:42 pm

Make sure that the collision mesh of the sprite is correct. To do that open it in the editor and press the last button on the left. And adjust it so it match the ramp.
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Post » Wed Nov 06, 2013 7:52 pm

Thanks a lot! I never noticed that button.
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Post » Wed Nov 06, 2013 9:08 pm

@Twyzer - I made an example on the arcade that might help :

http://www.scirra.com/arcade/example/1575/platform-movement-with-ramps
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