I have one sprite called "Coral" and this sprite has one animation with several frames, the frames are all different visuals of corals. I want to be able to pepper around this one sprite and using code create a random assortment of corals.
I wish to do this so that I don't have to create a bunch of sprites and I don't have to place them all myself. I want to do this because of the cool effect I believe it will have.
I have tried to use the following events but all the sprites simply start at the same place and go through all the animations. I believe there is something I am not getting, I have tried many different solutions including stopping the animation etc.
I am probably making a silly mistake, but if anyone can see it or can suggest a better option, I would be thankful.