Randomizing frames???

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Post » Fri Jan 08, 2016 8:54 pm

So I have a sprite and I am spawning it constantly and now I have added another frame so another version of this sprite can sometimes appear. However all that is happening is the sprite is spawned and is switching constantly between animations and this happens to all other sprites spawned. How do I make it so the sprite that is spawned is a random sprite and will not change, and the next sprite spawned is a random frame?


I have tried using (choose (n)) and set animation speed (0) but have had no luck... Please help
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Post » Fri Jan 08, 2016 9:33 pm

Nvm figured it out used the created instance. Please Delete this thread
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