[QUOTE=Crazedgoalie56] is there a way to have a world randomly generated when the game starts[/quote]
Your generating events will have to be in the "Start of layout" event of the "world layout".
[QUOTE=Crazedgoalie56]and then to keep that world and its info around (yes a save game)?[/quote]
You could have used webstorage, but the plugin is broken/not up to date apparently.
One solution might be to export your datas to a website, but this might be too complicated for a beginner.
[QUOTE=Crazedgoalie56] The way I imagine my game is in a manner not that unsimilar to Civilization, a scrolling flat world.[/quote]
Tiles, right ?
Have a square sprite containing your textures in a single animation.
Create instances of this sprite, covering your layout.
You can use the random function to set which animation frame to display.Check the capx
[QUOTE=Crazedgoalie56]Also can I use construct to port the game from HTML5 to say C++ easily?[/QUOTE]
I doubt it.
In this case, use Construct-Classic which exports .exe. (but still you won't obtain C++ sources).
In the end, if you want to use C++ than you are defeating Construct's purpose, so I'd suggest you to make sure of what you really want to do and documentate yourself about what JS and C++ really are.
Anyway, for you and Genghis, I'd suggest starting with easier projects (to get used to C2), and reading some more tutorials/practicing more with C2/CC.Kyatric2011-09-12 10:52:06