Raycasting

Discussion and feedback on Construct 2

Post » Thu Oct 13, 2011 8:55 am

I agree that adding a feature like this, plug-in or official, would be extremely awesome. There's a small part of my 2D game I wanted to do using a similar technique back when I was still working with CC, but C2 doesn't have that quite yet.
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Post » Mon Nov 05, 2012 11:36 pm

I know for me, I have quite a few ideas on the use of raycasting beyond simple creating a wolfenstein or doom clone. Raycasting can be done through events, though it is definitely much slower than it really should be. While I can understand the hesitation to take the time to create a plugin for what could be considered a niche feature, at the same time, I can see it also getting a lot of use as well. But I'm not the one to code it, so I can't say one way or the other how complicated it would be to create or time-consuming.
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Post » Mon Nov 05, 2012 11:39 pm

Someone is working on it ... Hope it gets soon , Seems Awesome !
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