Real coding option

Discussion and feedback on Construct 2

Post » Thu Jan 19, 2012 9:36 am

I am so happy C2 isn't a an scripting program. This is what I hated about every other editor (well with the exeption of CC and MMF). IN GM for example, to make good games you must learn their scripting system and it's such a bother for people that do not have time and just want to bring an idea to life fast, not spend hours learning some stupid language. I always found it so annoying. C2 is by far the best event driven system I have seen. C2 is there to put ideas quickly into motion and nothing can beat that when all you want is just make a damn game. >__>

Those 3 seconds you save in traditional programming replacing code, it's countered by how long it takes you to put a functional game together.

Traditional programming should stay for developing applications and such. For making games, tools like C2 are, in my opinion the future.
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Post » Thu Jan 19, 2012 9:50 am

[QUOTE=VampyricalCurse] I am so happy C2 isn't a an scripting program... [/QUOTE]
I totally agree
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Post » Thu Jan 19, 2012 10:37 am

Third.

Scripting program killed my dream.
MMF2 and C2 revived my dream.
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Post » Thu Jan 19, 2012 5:09 pm

[QUOTE=VampyricalCurse]Traditional programming should stay for developing applications and such. For making games, tools like C2 are, in my opinion the future. [/QUOTE]
[QUOTE=vidi] [QUOTE=VampyricalCurse] I am so happy C2 isn't a an scripting program... [/QUOTE]
I totally agree [/QUOTE]
[QUOTE=01lifeleft] Third.

Scripting program killed my dream.
MMF2 and C2 revived my dream. [/QUOTE]

uh...what they said.
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Post » Thu Jan 19, 2012 5:35 pm

Construct 2 would provide a wonderful HTML5 framework. I definitively agree with tecbug's suggestion.
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Post » Thu Jan 19, 2012 5:56 pm

Why not use GM then? You can script there to yer heart's content.
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Post » Thu Jan 19, 2012 6:16 pm

Script option would be nice
dsarchy2012-01-19 18:17:31
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Post » Thu Jan 19, 2012 6:53 pm

I want to make HTML5 games and Construct 2 is better than GM for that.
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Post » Thu Jan 19, 2012 8:35 pm

[QUOTE=VampyricalCurse] I am so happy C2 isn't a an scripting program. ... Traditional programming should stay for developing applications and such. For making games, tools like C2 are, in my opinion the future.[/QUOTE]
I couldn't agree more - and I speak as a programmer/analyst with over 25 years' experience (C, C++, Java, Perl, PHP, JavaScript ...).
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Post » Thu Jan 19, 2012 9:20 pm

When you want/need to code, take the SDK road. Make your own plugin/behavior for your projects.

Nothing prevents you from it and you can somehow get the best of both worlds. You manage all your heavy lifting through JS code inside the plugin/behavior, you make it easier for yourself from within C2 to operate.
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