real: construct 2 not have a good performance

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    hi,

    construct 2 not have a good performance !

    i working on construct 2 for a month for making one game

    now i tried in my phone (i using cocoonjs for compile to android apk .. (other ways not so good !))

    but is so lagy and i tried every things !

    i read about performance tips and...

    but stil it is lagy in galaxy note 2 and it is so lagy on 1 core processor...

    if you think problem is my game just try auto_runner example

    it is lagy in 1 core processor phone too !!!!! this game is so simple and must have not any lag

    construct 2 is good for making game but its not a native .. and it is a big problem

    1 month of my life just wasted beacuse of construt 2

    now i just want to try other engine wich they are native

    (sorry i not good in english)

    Ughhhh, not another one of these...

    Add dt everywhere, do some image compression, look over your coding for sprite object overdraw. Use cocoonjs or intel xdk for native mobile export, unless you want it to work on mobile phone browsers it will require a bit more coding magic for this to work well.

    You have a Galaxy Note 2 powered by a Mali-400 GPU.

    Try to export with CocoonJS 1.4.7 instead of 2.0.0 and avoid crosswalk until they add the gpu-blacklist removal option.

    I'm saying this because I noticed a severe drop on performance on some device of my test base with the release of CocoonJS 2.0.

    I never associated this issue with the chromium GPU blacklist but today I noticed that every device that struggle with crosswalk now have a bad performance also with CocoonJS 2.0. And all those devices have GPU blacklisted by the chromium team (Mali 400-Adreno 200)

    Maybe Ludei team has adopted the same blacklist after the introduction of their chromium based webview+ also for their old canvas+ product. I'm just speculating since CJS is closed source and communicating with Ludei is somewhat hard.

    "sorry i not good in english": A perfect example of why html5 doesn't run as expected on native platforms.

    Just as it took you a month to make your game, or the the years it might take to get "good" at English, the people providing the service must learn how to make a proper translation.

    Patience is not an option, it is a requirement.

    Add dt everywhere, do some image compression, look over your coding for sprite object overdraw. Use cocoonjs or intel xdk for native mobile export, unless you want it to work on mobile phone browsers it will require a bit more coding magic for this to work well.

    when simple game like autorunner (example game) is running so bad on low-end mobile device how i expecte my game sell or download too much !

    in other game engine you dont have problem such that !

    i really love construct 2 this software is new generation of maker softwares

    and html5 is good but i think not good for make mobile games yet

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    "sorry i not good in english": A perfect example of why html5 doesn't run as expected on native platforms.

    Just as it took you a month to make your game, or the the years it might take to get "good" at English, the people providing the service must learn how to make a proper translation.

    Patience is not an option, it is a requirement.

    true ...

    html5 is not good for mobile games yet ...

    Ughhhh, not another one of these...

    Agreed, just wasted 1 min of my life reading his rant.

    Feel kinda sorry for him, he is about to waste another month only to realize that there is nothing wrong with Construct 2's performance, but rather that the fault is his.

    > Ughhhh, not another one of these...

    >

    Agreed, just wasted 1 min of my life reading his rant.

    Feel kinda sorry for him, he is about to waste another month only to realize that there is nothing wrong with Construct 2's performance, but rather that the fault is his.

    you can make game like rayman with construct 2 ? "you can not"

    you can make game like rayman with construct 2 ? "you can not"

    Since you made the statement, the burden of proof is on you.

    Prove me that it's impossible to "make game like rayman with construct 2". Otherwise your statement is invalid.

    Autorunner runs a solid 60 FPS on my Nexus 5 with Chrome for Android. Some older devices are pretty weak, especially if they have a blacklisted driver and get software rendering. This is not Construct 2's fault, it's just crappy software on the phone. It's worth trying both Chrome and Firefox for Android in case they're faster (the Android stock browser sucks).

    If you share your actual project which you are having performance problems with, we can test to see if there is something slow in the engine, or make suggestions as to how to optimise the game.

    >

    > > Ughhhh, not another one of these...

    > >

    >

    > Agreed, just wasted 1 min of my life reading his rant.

    > Feel kinda sorry for him, he is about to waste another month only to realize that there is nothing wrong with Construct 2's performance, but rather that the fault is his.

    >

    you can make game like rayman with construct 2 ? "you can not"

    Of course you can, even on mobile, but for that you need to learn efficient eventing and overall setting things up. I understand when English is not your native language ( neither is mine ), it's much harder with limited resources in your own tongue.

    Share your capx with us, we will look at it and at least we can tell you what you need to work on to get better performance.

    you can make game like rayman with construct 2 ? "you can not"

    Lol, not in a month no, a game like that will take a year or more to make.

    I've been following this fantastic game...

    https://www.kickstarter.com/projects/variagames/reven

    ... yes its made with construct 2.

    You are only limited by your ability.

    >

    > you can make game like rayman with construct 2 ? "you can not"

    >

    Lol, not in a month no, a game like that will take a year or more to make.

    I've been following this fantastic game...

    https://www.kickstarter.com/projects/variagames/reven

    ... yes its made with construct 2.

    You are only limited by your ability.

    generalhak probably meant Rayman Runner the mobile game. generalhak right?

    On the other hand, had no idea Raven was founded. That's really neat.

    > you can make game like rayman with construct 2 ? "you can not"

    >

    Since you made the statement, the is on you.

    Prove me that it's impossible to "make game like rayman with construct 2". Otherwise your statement is invalid.

    ok...

    you can make ... you will make like me... for more then month for just one game

    but when you compiled that it not running good it have lag ... so your game not working and ther is no solution for that

    if you don't believe it just try it

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