real: construct 2 not have a good performance

Discussion and feedback on Construct 2

Post » Tue Apr 15, 2014 7:48 pm

TGeorgeMihai
i am a developer ! (i not started with construct 2)
i read the tips !
problem is not good performance but it is not on construct 2 it is on html5
i dot want to fight with you guys...
B
4
S
1
Posts: 27
Reputation: 420

Post » Tue Apr 15, 2014 7:52 pm

generalhak wrote:TGeorgeMihai
i am a developer ! (i not started with construct 2)
i read the tips !
problem is not good performance but it is not on construct 2 it is on html5
i dot want to fight with you guys...


Share that capx with us so we can have a look at your code.
My professional Royalty Free Music at Scirra Assets Store
--------------------------------
Specs: i5 2500, 16gb of ram, gtx 770, win 7, Focusrite Scarlett 8i6, Mackie mr8mk2, Alesis 320, browsing the net on chrome.
B
93
S
30
G
22
Posts: 1,987
Reputation: 20,203

Post » Tue Apr 15, 2014 7:54 pm

TGeorgeMihai wrote:
generalhak wrote:so you must run games like death worm in that crappy software on the phone !! its run smooth so... smooth ...
and that game have a good graphic and so many particles and explosion and scrolling and speed and so many object !

Spoken like a true developer :roll: :lol:

If you don't like this "crappy software" why not write your own game engine or program your games natively and let us use this software since you are too good for it ?

i mean "crappy software" *of phones* beacuse Ashley say that about phones
B
4
S
1
Posts: 27
Reputation: 420

Post » Tue Apr 15, 2014 8:01 pm

megatronx wrote:
generalhak wrote:TGeorgeMihai
i am a developer ! (i not started with construct 2)
i read the tips !
problem is not good performance but it is not on construct 2 it is on html5
i dot want to fight with you guys...


Share that capx with us so we can have a look at your code.

!! no i dont want do open source my project !!
i dot want to fight with you guys...
i just want to say goodbye with construct 2
and counstruct 2 creators must say : construct 2 is not good for big games on mobile phones
bye
B
4
S
1
Posts: 27
Reputation: 420

Post » Tue Apr 15, 2014 8:04 pm

generalhak wrote:i dot want to fight with you guys...


Why did you come guns blazing?

You can make awesome games with construct2, you can make awesome games with unity3d, gm, cryengine etc
Each has drawbacks. But all share the same limitation (the user). It is only as good as the users knowledge and experience allow.


Edit:
Bye....
You think you can do these things, but you can't, Nemo!
Just keep reading.
Just keep learning.
B
65
S
16
G
9
Posts: 1,429
Reputation: 12,728

Post » Tue Apr 15, 2014 8:12 pm

i just wish construct 2 be a native like unity3d because construct 2 have a perfect events and actions... just this bye to all
B
4
S
1
Posts: 27
Reputation: 420

Post » Tue Apr 15, 2014 8:12 pm

generalhak wrote:
megatronx wrote:
generalhak wrote:TGeorgeMihai
i am a developer ! (i not started with construct 2)
i read the tips !
problem is not good performance but it is not on construct 2 it is on html5
i dot want to fight with you guys...


Share that capx with us so we can have a look at your code.

!! no i dont want do open source my project !!
i dot want to fight with you guys...
i just want to say goodbye with construct 2
and counstruct 2 creators must say : construct 2 is not good for big games on mobile phones
bye


You could have send it trough private message.
My professional Royalty Free Music at Scirra Assets Store
--------------------------------
Specs: i5 2500, 16gb of ram, gtx 770, win 7, Focusrite Scarlett 8i6, Mackie mr8mk2, Alesis 320, browsing the net on chrome.
B
93
S
30
G
22
Posts: 1,987
Reputation: 20,203

Post » Tue Apr 15, 2014 8:28 pm

He messaged me awhile back for help on understanding dt before all the comments came in. I tried to give an explanation but it might not have been that great of explanation since I explained it using lerp which is new for beginners. Can anyone link him to examples (or short capx files) using dt? Possibly @kyatric 's examples? It might help beginners who come around with the same assumptions.
B
18
S
4
G
3
Posts: 436
Reputation: 4,801

Post » Tue Apr 15, 2014 9:32 pm

retrodude wrote:He messaged me awhile back for help on understanding dt before all the comments came in. I tried to give an explanation but it might not have been that great of explanation since I explained it using lerp which is new for beginners. Can anyone link him to examples (or short capx files) using dt? Possibly @kyatric 's examples? It might help beginners who come around with the same assumptions.


According to him he is a developer, so lerp wouldn't be a problem to understand. That is if he is in fact a developer (I think not)

He also hasn't even read 20 pages of the manual.
Short answer, he wasn't prepared to work the software, to invest time in learning his toolset.

He needs to justify why he couldn't get it work - he is blaming the hammer for not hitting the nail in straight - I guess that makes sense - lol
You think you can do these things, but you can't, Nemo!
Just keep reading.
Just keep learning.
B
65
S
16
G
9
Posts: 1,429
Reputation: 12,728

Post » Tue Apr 15, 2014 9:36 pm

This reminds me about this guy who was saying that was making games for 20 years , but he barely had any idea about what he was talking and his game was a mess .
B
49
S
15
G
6
Posts: 536
Reputation: 7,199

PreviousNext

Return to Construct 2 General

Who is online

Users browsing this forum: No registered users and 14 guests