real snow (that follows the camera)

Post your own tutorials, guides and demos.

Post » Thu Mar 03, 2011 9:50 pm

www.kplusm.net/snowy.jpg
yep, we have a sprite "flake" with 5 animation frames, each being different size flakes.
and so every...random..seconds a flake is created at random point next to the player, as the camera follows the player and falls random. well its alot deeper then that but you can understand by looking at it.
that way you dont need to rain on the whole level but just around the camera to fool.
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Post » Thu Mar 03, 2011 11:30 pm

Not getting anything at that link :o
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Post » Thu Mar 03, 2011 11:54 pm

woops, fixed
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Post » Fri Mar 04, 2011 12:07 am

I've been looking in C2 too long. I was like where's the +y, do they float in the air?... and totally missing the "toward bottom" :P
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Post » Fri Mar 04, 2011 12:15 am

nah i dont know if i can touch c2 if they dont have a exe compiler by the time i need to start the second game
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