Real Time Game with PHP, MySQL and Ajax

Discussion and feedback on Construct 2

Post » Wed Apr 22, 2015 9:38 am

Hi,

I am wondering how much sense it makes to create multiplayer games with ajax getting code from databases and updating informations every ticks. Any input is appreciated.

Thank you

e: I am not talking about games like chess where changes happen every 2-5 seconds. I think about an action game with several changes every tick.
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Post » Wed Apr 22, 2015 10:02 am

Use official multiplayer plugin for action game.
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Post » Wed Apr 22, 2015 12:49 pm

yep..was just curious if it makes any sense...
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Post » Sat Apr 25, 2015 8:25 pm

rexrainbow wrote:Use official multiplayer plugin for action game.

Sorry for highjacking this thread, but I am new to C2 and what I've learned, the multiplayer plugin is pure WebRTC, means Peer2Peer? Are they any other options for multiplayer than WebSocket Plugin?
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Post » Sat Apr 25, 2015 11:30 pm

@dripple

There is an official websocket plugin, too.
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Post » Sun Apr 26, 2015 5:40 pm

rexrainbow wrote:@dripple

There is an official websocket plugin, too.

Thanks, Rex. I know about this plugin (actually, it's one of the reasons why I am looking into C2), but the forums read like they are other options I might not be aware of.
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