Receive Paypal, Send Game Automatically

Get help using Construct 2

Post » Sun Mar 10, 2013 8:47 pm

Hello Scirra Community!

I've been wondering about the following.

How can I charge for the complete version of a game (via paypal), and once I receive the payment, a computer or server automatically sends the .exe to the gamer(costumer).

Any services you may recommend!?

For example, Scirra does it once you buy a personal license via paypal.
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Post » Sun Mar 10, 2013 9:49 pm

I've heard good things about BMT Micro.
Moderator
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Post » Sun Mar 10, 2013 11:21 pm

This would be more of a web design issue rather than construct-specific. You can use any typical method to send a file automatically after a payment. A good start is the fact that almost, if not, everyone sets it up so that the file download is sent in an email after payment.
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Post » Sun Mar 10, 2013 11:41 pm

Thanks Arima! BMT MIcro sounds great!

Thanks grimwolf! But do I have to program the website (i.e. PHP) in order to tell the server that the file has to be sent after payment?
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Post » Mon Mar 11, 2013 12:43 am

Well , Steam , Or Desura maybe ?
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Post » Mon Mar 11, 2013 12:51 am

there's Gumroad:
https://gumroad.com
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Post » Mon Mar 11, 2013 12:53 am

[QUOTE=jegcelorio] Hello Scirra Community!

I've been wondering about the following.

How can I charge for the complete version of a game (via paypal), and once I receive the payment, a computer or server automatically sends the .exe to the gamer(costumer).

Any services you may recommend!?

For example, Scirra does it once you buy a personal license via paypal. [/QUOTE]
There's also Wordpress + Payments pro
or Joomla + OSE
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Post » Mon Mar 11, 2013 4:21 am

@Whiteclaws: Sure! I'm considering Desura and Steam!
@California: Gumroad is exactly what I need right now! Thanks!!!
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Post » Mon Mar 11, 2013 5:23 am

cool jeg
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Post » Mon Mar 11, 2013 5:27 am

I don't think steam is a good option. I've heard that you need to put down $100 just to be considered by them, and then your game gets pitted against a mass of others to see which one users prefer and gets voted in.
It would be crazy money if you actually got your game on Steam, but you need to have either one hell of a game or just stupid blind luck, combined with a pre-existing mass of followers who use steam and can help vote it in.
Not easy.
On top of that, I don't know if they even accept HTML5 games. Though if they don't, that would be horribly ironic considering they accepted Construct 2 onto it.grimwolf2013-03-11 05:31:47
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