Reclamation WIP

Show us your completed creations made in Construct 2

Post » Sat Nov 19, 2011 10:01 pm

@harrio Just concentrate on making a game that you find fun and interesting. And don't forget there are also many ways in which graphic assets can be made for video games: e.g. Hand drawn, using paper cutouts, paintings, and the usual Photoshop/illustrator, etc...

So never feel limited, your imagination counts for a lot!
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Post » Sun Nov 20, 2011 11:35 am

@Kastas Hey i like your 3D effect alot... Also reminds me of the Amiga Boing Ball.. All in all very smooth so far.tonycrew2011-11-20 11:36:06
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Post » Sun Nov 20, 2011 12:59 pm

[QUOTE=tonycrew]Also reminds me of the Amiga Boing Ball..[/QUOTE]

That's unfortunate, it really does look like Amiga Boing Ball. I'll change it into something more original.
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Post » Sun Nov 20, 2011 6:18 pm

I'll try Primary Competition
TOY ART WAR 2D
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Post » Sun Nov 20, 2011 6:39 pm

@Kastas seems nice, clean and nice :)
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Post » Mon Nov 21, 2011 9:54 am

"This is MY HOUSE!!" A shooter - defend game. About a man trying to reclaim his lovely house from the zombies.


I've already reached 100 event, so i'll be focusing on graphics.

When i hav enough money to purchase the early adopter license, you'll see a really full and fun game :P

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Post » Mon Nov 21, 2011 4:21 pm

@01lifeleft Will be interesting to see the progress of the game. If the foundations for the game are already in place, feel free to post a link to the WIP for all of us to try
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Post » Fri Nov 25, 2011 2:55 pm

Just a little reminder: One week left for the free-for-all submissions
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Post » Sat Nov 26, 2011 1:17 am

Been working on this a while to show you off first WIP of the game for Primary Competition.

http://dslakaitis.info/sewice

Arrow keys to control.
CTRL to go down the black hole pipe.
No ending to level one yet.Dobandon2011-11-26 11:33:13
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Post » Sat Nov 26, 2011 2:36 am

@Dobandon Considering we are only two weeks into the competition it is a very solid start. Encountered a few minor bugs e.g. Falling through floors, temporarily stuck in lifts. All in all it seems to be shaping up nicely.

@developers Feel free to continue sharing your progress
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