Reclamation WIP

Show us your completed creations made in Construct 2

Post » Sun Nov 27, 2011 5:55 pm

Well I have to teach the game image that I'm working for the primary competition. It's my first game so I'm doing everything I can, and I'm not good in any particular aspect xd, and less pixelated theme. I expect to arrive in time to participate, as I'm trying to be many things to do in the game.

AzelDragoon2011-11-27 19:14:43
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Post » Mon Nov 28, 2011 1:35 am

@Tokinsom
The color and character make it looks really fun, who don't like a penguin and an ice-cream XD
May i ask a question: what's the purpose of ice-cream, i just so curious about it :P
The music sounds very fun, too. What's programming you used for music?

@AzelDragoon
Looks challenge, hope i can see a full game soon. :)
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Post » Mon Nov 28, 2011 3:07 am

[QUOTE=01lifeleft] @Tokinsom
The color and character make it looks really fun, who don't like a penguin and an ice-cream XD
May i ask a question: what's the purpose of ice-cream, i just so curious about it :P
The music sounds very fun, too. What's programming you used for music?
[/QUOTE]

I thought it would be funny to make the health pick-ups chocolate icecream bars, so Beta turned the life-bar into a giant one. When you get hurt, a bite is taken from it :P

The green bar is your stamina. You can tap jump while falling to flap your wings and get a boost, or hold up to 'float'. It's pretty ugly though; I'll probably change it to 3 feathers or something.

The music was made in FL Studio with Tri-Force and Bit Box.
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Post » Mon Nov 28, 2011 3:33 am

[QUOTE=Tokinsom]
I thought it would be funny to make the health pick-ups chocolate icecream bars, so Beta turned the life-bar into a giant one. When you get hurt, a bite is taken from it :P

The green bar is your stamina. You can tap jump while falling to flap your wings and get a boost, or hold up to 'float'. It's pretty ugly though; I'll probably change it to 3 feathers or something.

The music was made in FL Studio with Tri-Force and Bit Box.[/QUOTE]
Ohh!! Sounds really interesting. I'm waiting to play your game :D
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Post » Mon Nov 28, 2011 4:16 pm

@01lifeleft
Something of a challenge if I want to have, we'll see what I have time to implement.

@Tokinsom
Your game looks fantastic, you're a machine of pixel hehe. I hope when you get ready to play.
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Post » Sun Dec 04, 2011 5:33 pm

How much time is left?
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Post » Sun Dec 04, 2011 6:01 pm

[QUOTE=kbdmaster] How much time is left?[/QUOTE]

Deadline for entries is December 23rd @ 11:59pm GMT...so roughly 19 days.
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Post » Tue Dec 06, 2011 2:43 am

Updated the slide show on the funchowder.com homepage with some newer images. If there is anyone's game I missed, or would like an image added just let me know.

edit: Keep the updates coming :)Braxmule2011-12-06 02:46:37
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Post » Tue Dec 06, 2011 10:37 am

Here is the project i'm starting to work on:
http://dl.dropbox.com/u/48963688/RPG/index.html

The game isn't stick style, just some sketch i putted on to let you know what this game is.
There's still a long way, lots of system and graphics, hope i can done it before the deadline. I got 10 hours freetime a day and already have system ideals (maybe a bit too simple)so it seems possible. :)
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Post » Tue Dec 06, 2011 4:19 pm

Stay psyched and I'm sure you'll get a lot done before the deadline. :)
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