Recognizing empty list from 'Pick by comparison'

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Post » Sun Jan 03, 2016 7:07 pm

HI,
I want to recognize whether my enemy has cover objects available in range and react when there are none.

Atm I'm creating a list of valid cover objects through 'pick by comparison', checking for objects within range.
How do I recognize that picking did not find any valid results, so I can react?
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Post » Sun Jan 03, 2016 7:22 pm

You can use ELSE.
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