Recoil effects?

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Post » Sat Jul 23, 2016 3:19 pm

Trying to make a code where a turret will be pushed back a significant distance when it fired a shot.
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Post » Sat Jul 23, 2016 3:48 pm

@Armouredank

Hi,
Add a bullet effect to your turret. Make sure that the Set angle property is No and default speed is 0.

On Turret shoot=> Set Turret's bullet speed to x, set Turret bullet angle of motion to (Projectile.Bullet.AngleOfMotion+180)%360, Wait x secs. and set Turret bullet speed to 0

Experiment with bullet speed and wait time to achieve desired effet.
Hope this helps
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Post » Sat Jul 23, 2016 4:17 pm

umm... can you send me a capx file.. to complicated for noob like me!
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Post » Sat Jul 23, 2016 4:47 pm

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Post » Wed Jul 27, 2016 1:57 pm

wow! thanks! it helped me out loads. thank you my mate. C:
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