Recording gameplay issue (NWjs, youtubers)

Discussion and feedback on Construct 2

Post » Sat Nov 05, 2016 5:14 pm

Ashley wrote:What more can we do? What is your best-case scenario here? Do you expect me to disassemble a screen recorder and fix it from the assembly code or something?



It is certainly an issue with NW.JS and Chromiums multiple instancing and possibly even due to not using DirectX or OpenGL which would be easy to pick up on and assume to be game content.

However what I really ask for here is for an official request made by Scirra to these troublesome third parties that Construct users can then join in on. Make it official instead of sending us as guerrilla agents individually.

It feels like your support end-point or hand-off is the editor itself, so there is no consideration for the actual game exports and troubles we have there beyond the editor-side.

This is not enough because your entire program is sold on the backs of these third parties, and so we need some extra help from Scirra making sure they play fair with Construct.
"Construct 4 lets YOU make advanced games! (but not play them)" Construct Classic - Examples Kit Dropbox is a pile of trash and if you need my old files PM me! :)
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Post » Sat Nov 05, 2016 7:14 pm

Jayjay wrote:It feels like your support end-point or hand-off is the editor itself, so there is no consideration for the actual game exports and troubles we have there beyond the editor-side.

This is not enough because your entire program is sold on the backs of these third parties, and so we need some extra help from Scirra making sure they play fair with Construct.


Well said.
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Post » Mon Nov 07, 2016 12:51 pm

@Jayjay thanks for explaining.
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Post » Sat Nov 12, 2016 6:19 pm

Just FYI. I've tried with the latest NW.js 0.18.6. The "--single-process" works with this version (you can run the game) but it does not solve the recording issue. Also it does not solve the flickering issue.
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Post » Sun Nov 13, 2016 8:43 am

BackendFreak wrote:Just FYI. I've tried with the latest NW.js 0.18.6. The "--single-process" works with this version (you can run the game) but it does not solve the recording issue. Also it does not solve the flickering issue.


Do you know if there is an older version of NWjs that works with the latest C2 and can capture in game mode?
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Post » Sun Nov 13, 2016 10:41 am

I have reported this issue to Action Mirillis (https://mirillis.com/en/) and FRAPS (http://www.fraps.com/) for now. We'll see if they'll take care of it or not. If those two will ignore it, then there's no point in reporting the issue to others I guess. I'll keep you updated.

@Lof AFAIK there's no NW.js version which works well with all screen recorders.
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Post » Sun Nov 13, 2016 10:51 am

I'm still not sure if the problem is with the recording app or chrome, because on firefox it works well and I remember I used to be able to record form chrome in the not so far past (regardless to NWjs).
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Post » Sun Nov 13, 2016 11:31 am

The problem is related only to full screened NW.js
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Post » Sun Nov 13, 2016 4:43 pm

I can't record in game or window mode in OBS with NWjs and with chrome, with or without the single-process arg, does it work on your end?
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Post » Sun Nov 13, 2016 5:08 pm

What worked for me was d3dgear.com with NW.js 0.13.2, but you had to run the game first and then the recording soft.
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