Reducing or Eliminating Freezing with TMX Importer

Get help using Construct 2

Post » Wed Oct 30, 2013 2:41 am

I can't easily share a working CAPX file with you because it involves a bunch of complicated steps to get it to work right currently on someone else's computer so sorry about that.

Is there any way to reduce or eliminate the increasing amount of freezing associated with the TMX importer plugin loading a larger and larger map?
B
45
S
13
G
1
Posts: 236
Reputation: 4,010

Post » Wed Oct 30, 2013 2:45 am

We kind of need more information than that.

Since you can't give us the .capx could you at least try to give us ways to replicate the problem?
B
7
S
2
Posts: 18
Reputation: 891

Post » Wed Oct 30, 2013 4:49 am

I tried to create an example CAPX but it broke somewhere along the way of being made...

It's basically just caused for me when I create the tiles of a 100x100 map of 32x32px tiles with two layers of tiles, the bottom layer being taken up entirely by tiles.
B
45
S
13
G
1
Posts: 236
Reputation: 4,010

Post » Wed Oct 30, 2013 4:52 am

Can try "retrieve tile array in duration" or whatever. Or just load them before the screen transition finishes, provided you have one.
Image
B
243
S
30
G
13
Posts: 1,787
Reputation: 18,770

Post » Wed Oct 30, 2013 6:48 am

I tried load in duration but it gives me a javascript error about how it can't read he property "name" of undefined Rex_TMXImporter_plugin.js on line 458.
B
45
S
13
G
1
Posts: 236
Reputation: 4,010


Return to How do I....?

Who is online

Users browsing this forum: No registered users and 4 guests