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Post » Fri Dec 04, 2015 10:09 am

The game starts to take shape! Good! ;) Looks nice.
Have a happy day!
- Markus Lappalainen, Composer & Audio Engineer
Open for commissions!

For Hire Thread | LinkedIn | SoundCloud
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Post » Thu Dec 10, 2015 5:14 pm

This looks like it would be lots of fun,hope we see it soon
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Post » Thu Dec 10, 2015 6:46 pm

Haha that's great! nice old school look
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Post » Mon Dec 14, 2015 5:53 pm

Thank you so much for your kind words guys I mean it.
I have been working on the game, but don't have much to show just right now since I have spent my time fixing bugs and making the different enemy types instead of new areas and levels
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Post » Fri Jan 15, 2016 12:13 pm

honestly this whole project is taking a lot longer to make than I expected still no where near having a demo for everyone to play but to show I am still working on it I will post some sprite art.
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I made a new wall sprite the ugly grey wall was only temporary anyway
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Post » Sat Jan 16, 2016 5:05 am

Some pixels have differents size!
It's not right and make eyes bleeding
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Post » Mon Jan 18, 2016 10:24 am

RedBlackSpade wrote:Some pixels have differents size!
Meh.. That is kind of half required. Back in the day designers often didn't create sprites for near and far separate. They just zoomed. Yeah, it looks a bit messy but that is how it was :) In the end it is up to @PrinceofMars to decide how loyal he wants to be to the traditions of old ;)
Have a happy day!
- Markus Lappalainen, Composer & Audio Engineer
Open for commissions!

For Hire Thread | LinkedIn | SoundCloud
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Post » Tue Feb 02, 2016 6:21 pm

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Ironically, this was meant to be a small project to see if I could recreate one of my favourite games, but it seems to be taking forever, so far I have made about 2 minutes worth of game-play and I planned for the finished game to be about 30 minutes long :( that said most of the time is learning how to program I am teaching myself as I make the game so now I have finished putting together all the basics and have more of an understanding of construct 2 hopefully the game development should speed up
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Post » Sat Feb 06, 2016 3:25 pm

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Post » Sat Feb 06, 2016 4:20 pm

The game looks cool, fast paced action action !!

Maybe the cross-hair could stand out a bit more, but I like the style, just another 28 minutes of gameplay to go!!
Bushy Ball\Boatman Bill\Sticky Web\Snake

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During the gold rush it was a good time to be in the pick and shovel business
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