RELOAD (formerly known as Crisis Time)NOW ON THE ARCADE

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Post » Sun Feb 21, 2016 5:16 pm

Your friend is right. You better sell it with your own graphic and own idea. I've seen many fangames but most of them are being cancelled or terminated. Have you seen how Street of Rage Remake was dead? Even it's non-profit fangame but it's dead.

To me, Namco is as same as SEGA so you need to be careful about it.
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Post » Mon Feb 22, 2016 4:04 pm

shinichild wrote:Your friend is right. You better sell it with your own graphic and own idea. I've seen many fangames but most of them are being cancelled or terminated. Have you seen how Street of Rage Remake was dead? Even it's non-profit fangame but it's dead.

To me, Namco is as same as SEGA so you need to be careful about it.


Man, I hate it when corporations do that fan works will never do them any harm. :cry:

Right, I have been discussing this with my friends this is what names we have so far.

Clock Block
Danger Zone
Cover Shot
Trigger Time
Operation Countdown
Operation ThunderFox
Attack Point

also I feel better about ripping off time crisis now that I know I am not the only one to do it there were 2 TC clones on the ps2 I didn't even know about
endgame (which was just terrible)
https://youtu.be/jUq9RTU4eT4
and
gunfighter 2
https://www.youtube.com/watch?v=ZufrxV3_L2M
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Post » Thu Mar 31, 2016 7:36 pm

right took a little break from the project because I was getting burned out anyway which of these logos do you think looks better?
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or
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also I spent the day drawing a castle for the game
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Post » Fri Apr 01, 2016 2:07 am

PrinceofMars wrote:Right, I have been discussing this with my friends this is what names we have so far.

Clock Block
Danger Zone
Cover Shot
Trigger Time
Operation Countdown
Operation ThunderFox
Attack Point


Clock Block is funny.. although is there a clock in the game or a time to beat? The other ones lack pizzazz..

How about just "Countdown"?
or "Ready, Set, Fire"
or "Action Jackson"
or "Locked and Reloaded"
or how about simply "Reload!" (simple but effective!)


PrinceofMars wrote:also I feel better about ripping off time crisis now that I know I am not the only one to do it there were 2 TC clones on the ps2 I didn't even know about

ripping off game designs is totally fine.. it's only the assets you need to be worried about. In fact (as I assume you are learning) it takes so much time to actual make a game good, that even if you did copy some one else's game by the time you finish it, it will have undoubtedly changed enough so that it's yours.
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Post » Fri Apr 15, 2016 4:43 pm

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Post » Sat Apr 16, 2016 10:07 pm

You have made some serious progress with the game since I last checked in! Happy to see that! :)

About the name, from the intro cinematic I understand the name Operation Countdown. I must say though, it is not the most appealing name. Watching the videos of the game a couple of the names that jobel came up with are seriously catchy! Reload! was my favorite and Action Jackson since it is just what it is - bullet storm action. Of course, you decide ;)
Have a happy day!
- Markus Lappalainen, Composer & Audio Engineer
Open for commissions!

For Hire Thread | LinkedIn | SoundCloud
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Post » Sun Apr 17, 2016 12:03 am

i dig it
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Post » Fri Apr 22, 2016 9:28 pm

taistelusopuli wrote:You have made some serious progress with the game since I last checked in! Happy to see that! :)

About the name, from the intro cinematic I understand the name Operation Countdown. I must say though, it is not the most appealing name. Watching the videos of the game a couple of the names that jobel came up with are seriously catchy! Reload! was my favorite and Action Jackson since it is just what it is - bullet storm action. Of course, you decide ;)

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RELOAD! I like it, yeah I think I am going to go with reload, but I won't change the thread name just yet in case anyone can come up with anything better
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Post » Sat Apr 23, 2016 1:07 pm

hi everyone I have a problem right from the start of development I can't seem to get the preview on LAN to work so I have no idea if my game can work on tablets and phones I tried following all the tutorials but to no avail so is there any way to export the game as a exe which would work on a samsung galaxy tablet which I can then just copy to the tablet harddrive any help anyone can provide would be greatly appreciated
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Post » Sat Apr 23, 2016 1:33 pm

ok new problem, it turns out that my copy of McAfee was stopping me from previewing my game on tablets but now that I have turned it off my preview will not load on my tablet it starts the loading screen spends 5 minutes to get to the halfway point, then freezes I should point out I am not very technically minded I only really watched 2 basic construct 2 tutorials and then got right into programming my first game I don't know anything about memory usage I am afraid my game won't work on tablets.
(edit) I tried loading an earlier version of my game from months back and it loads slowly but it does start It would appear that I have made my game to large to work on tablets :(
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