I have objects (70 at most) using physics dropping into the scene. I want them to drop and act more like 10ton bricks but currently when one lands on top of a stack it makes them all spring/bounce.
I have set Object's and platform's Elasticity to 0, and all other parameters to 1. I have tried increasing their density with no luck and also tried increase the World Gravity with no luck either. All the objects still "Compress" and "Bounce" when another lands on it.
Attached an example .cap : https://dl.dropbox.com/u/2175584/example%20still%20springy.capx