Rename an object, error on save as

Bugs will be moved here once resolved.

Post » Sat Jan 21, 2012 6:15 am

http://www.amirai.net/bugs/renamebug.zip

Open the .capx, rename the sprite to sprite2, open the file menu and select save as single file, save it as bug2.capx, error appears:

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Construct 2 Check failure
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Check failure! This is probably a bug:

Retrieving working path but texture has no working files

Condition: !working_files.empty()
File: Projects\ObjectTexture.cpp
Line: 323
Function: const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &__thiscall ObjectTexture::GetWorkingPath(void) const
Build: release 76 (32-bit) checked
Component: Construct 2 IDE
(Last Win32 error: 3)

Running vista 32 bit.
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Post » Sun Jan 22, 2012 10:35 am

Having the exact same problem but with &__Cdecl insead of &__thiscall
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Post » Sun Jan 22, 2012 6:23 pm

Oops, thanks, should be fixed in next build.
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