renderer.Fill

Bugs will be moved here once resolved.

Post » Tue Oct 11, 2011 10:22 pm

The Closed bugs area seems to get no response so i figured i should post here again quickly to let you know the renderer.Fill bug is happening so it is not missed.

The suggested use of a null texture makes no difference.

The old thread was here:

http://www.scirra.com/forum/plugin-dev-bug-rendererfill_topic45082.htmlFireLight2011-10-11 22:23:42
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Post » Tue Oct 11, 2011 10:24 pm

Thanks, I actually fixed this for one of my own new plugins in the next build :P So should be sorted in r62!
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Post » Tue Oct 11, 2011 10:29 pm

Nice that is really great news thanks, i look forward to the next build :D

By the way did you see my plugin development suggestions thread? i had been wondering if it had been read since that had also got no reply. I was thinking the Construct engineering forum might have been better than C2 General but it seems to be for Construct Classic however.
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Post » Tue Oct 11, 2011 11:02 pm

I've read it, but we have a lot to do already - I tend to postpone SDK features until there's a plugin or behavior that desperately needs it.
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