Rendering / Event Parallelism

For questions about using Classic.

Post » Tue Feb 24, 2009 4:26 pm

[quote="the wiki":2wqzf3p1]At the start of every tick, both the GPU and CPU start their processing at the same time, in parallel.[/quote:2wqzf3p1]
i am wondering: does the rendering use the layout state (sprite positions, colors etc.) of the last tick, or is it operating on the current state (which is possibly in the process of being changed by events)?
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Post » Tue Feb 24, 2009 7:35 pm

The last tick, else things might change half-way through and you'd get an unpredictable display.
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