I'm sure this is a total noob question, but anyway... If we use the health text in the ghost shooter tutorial as an example, what would be the best way of making that text fade in and out upon receiving damage. I've tried various methods using the fade behaviour, but I can't seem to get the text to come back after the first time it shows.
I'd also like the text, when it becomes visible, to be located over the main player sprite. I'm sure I could figure out how to do THAT easily enough, but it probably wouldn't be very efficient.
Thanks for your help.