Replay Value

For questions about using Classic.

Post » Tue May 03, 2011 6:06 pm

Replay value is a VERY important thing for me and I always consider it when I but a game at GameStop. I posted another topic called "Achivements and Unlockables" these are two of the main things used to up replay value. I wanted to wonder what other things up replay value besisdes
> Addtional game-modes
> Unlockables
> Acheivement
> Reward system
> Plain-fun. addciting game-play
> Multiplayer
> Random stuff
> Alternatate endings
I probably have most of the things that contribute to replay value but I wanted to know other's opionon on replay values and ideas for things that up the replay value.
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Post » Tue May 03, 2011 6:09 pm

I found this article to be really interesting on this subject: http://www.gamasutra.com/view/feature/1 ... php?page=1

It's about Gameplay Progression. How you can alter the Gameplay to keep the player interested. You probably know a lot of these techniques already, but it's still worth the read.
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Post » Tue May 03, 2011 6:12 pm

Thanks :D The first page was interesting, I'll have to check out the rest later (school...urg). I already game some ideas (how could I forget about different difficulty settings...derp moment)
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