[Request] Better Sandboxing

Discussion and feedback on Construct 2

Post » Wed May 01, 2013 10:42 pm

I think all plugins, behaviors and effects should be sandboxed in the IDE.

Not being able to work on your game, because an unused plugin is outdated seems a little harsh to me. It would be nice if you could get a little dialog that pops up that asks you to disable it. It would toggle it as disabled in the IDE.
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Post » Wed May 01, 2013 11:27 pm

I agree with this.
I'm not sure how plugins are developed, but if the developer of the plugin is required to put the version that the plugin was developed for, that would lead to this suggestion being easy to implement and would save a lot of hassle for unstable plugins.
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