Using the bezier tool from inside LevelHelper you can create paths.
These paths can be simple lines or rounded and complicated.
You can then select one or multiple sprites and make them move on these predefined paths.
You can have it so that the sprites move directly on the path or relative to their own position, describing the path shape.
Various properties are available via the app, but they can be changed via the API, properties such as time, looping, orientation and more.
Using the API you can register for notifications such as "Path Movement Has Ended", "Path Movement Has Reached Point". You can use these notifications to trigger special game events.
- See more at: http://www.gamedevhelper.com/levelhelpe ... giyfj.dpuf
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