[Request] Editor Font Size

Discussion and feedback on Construct 2

Post » Wed Mar 28, 2012 3:22 pm

It's surprisingly difficult to change dialog text, because it's all at hard coded sizes and Windows doesn't really support zooming dialogs (which sucks). However, content windows, like the list of actions, conditions and expressions, and the edit boxes where you type in parameters, can be resized easily... does that sound like it would be enough?
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Post » Thu Jul 26, 2012 10:58 am

[QUOTE=Ashley] It's surprisingly difficult to change dialog text, because it's all at hard coded sizes and Windows doesn't really support zooming dialogs (which sucks). However, content windows, like the list of actions, conditions and expressions , and the edit boxes where you type in parameters, can be resized easily... does that sound like it would be enough?[/QUOTE]

That sounds very good. Can I expect it in the next releases? I really want to get started on the first episode of my RPG. The graphics is likely going to be you liked in that isometric game with tall house blocks: you were saying something along the lines of "Why is there no game being made like this for C2?"
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Post » Fri Sep 14, 2012 3:49 pm

I can now CTRL+Zoom the text typed into the parameters window entry field. Little awkward, but much better than having to stare at the default small fonts. Thank You!
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Post » Fri Sep 14, 2012 7:21 pm

I use a projector often, so I also would like the ability to increse the font size across every part of C2. While the new CTRL+mousewheel is a step forward, it's awkward because it doesn't increase the size of the field window, so it ends up obscuring the bottom part of the expression, has to be done for each field, the size isn't remembered so it has to be done each time, and it doesn't affect any of the other parts of the windows, like the text for object names in the wizard and expressions list, or the explanations of what things do - not to mention I often use alternative input devices so I would have to switch back to the mouse every time.

It's a start though, so I second the thanks!
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Post » Thu Aug 01, 2013 4:43 pm

Again please so many parts of Construct 2 was renewed /rewritten and one of our first jobs in making a new game is to write a WINDOW SYSTEM for input/output:

Could the Scirra team scratch that old windows-system style windows and write completely new BIG graphical windows with BIG fonts to serve as wonderful system parameters and add/select variable in Event Sheet section?

Enlarging those "system" variables icons and texts too like Keyboard, mouse, Every Tick, compare opacity, etc...

Thank You very much!!mercy2013-08-01 16:47:58
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Post » Sat Aug 03, 2013 8:12 pm

I tried Right Click on Desktop select Appearance and Advanced Settings and managed to get every font increased by 1, but Add Event fonts in Construct 2 remain tiny.
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Post » Mon Aug 05, 2013 2:49 pm

@mercy - you can change the event sheet font size in Preferences, or by holding control and scrolling the mouse wheel in the event sheet view.
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Post » Wed Aug 14, 2013 8:22 am

You have done nice work at increasing the fonts in the "Parameters for System" window at CTRL+MouseWheelUp.

Problem is the small text size below the icons in the "Add Action" window
and the sentence explaining what a command does in the Upper Left corner of "Parameters for System" window.

Can you please tell which default Shell UI font is Windows using there? Sans Serif? Arial?
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Post » Wed Aug 14, 2013 7:51 pm

Update

I may have solved this problem:

I changed all these default tiny unreadable fonts from something (tahoma?) to Verdana! That did it!!

The very nice font resulting from the solution below compared to the default tiny font size appears now twice bigger and much more readable in all relevant - previously unreachable - places of Construct 2 mentioned by users here in this topic.

It is not possible to change the font size. However you may change the font type.
To do this:
1. Open the Start Menu
2. In the Start Menu Search box type regedit and press Enter.
3. Locate: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\FontSubstitutes
4. In the right pane, right click on MS Shell Dlg and click on Modify.
5. Type in the name of the font you want to use and click on OK

NOTE: You can get the name of the font from the Font Folder Location C:\Windows\Fonts. Right click on the single font and click on Properties to see the file name. For a font group, you will need to open it first to see the single fonts in it. Be sure that you use the exact same font name that is listed. Do not include the Regular part or file extension in the font name. For example, I would type Impact instead of Impact Regular or Impact.ttf.

6. In the right pane, right click on MS Shell Dlg 2 and click on Modify
7. Type in the name of the font you want to use and click on OK
8. Close regedit.
9. Logoff and logon, or restart the computer to apply the font changes.

Disclaimer:
To do so: Important this section, method, or task contains steps that tell you how to modify the registry. However, serious problems might occur if you modify the registry incorrectly. Therefore, make sure that you follow these steps carefully. For added protection, back up the registry before you modify it. Then, you can restore the registry if a problem occurs. For more information about how to back up and restore the registry, click the following article number to view the article in the Microsoft Knowledge Base:
322756 (http://support.microsoft.com/kb/322756/ )
How to back up and restore the registry in Windows



For Win 7:
http://www.askvg.com/how-to-access-advanced-appearance-settings-option-to-change-text-size-in-windows-8/
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