[Request] Five Button Mouse Support (thumb buttons)

Discussion and feedback on Construct 2

Post » Wed Mar 12, 2014 5:02 pm

As I understand, you can only associate the left, right, middle buttons and the mouse wheel (up, down) with a condition/action. I guess that with online games this should be sufficient and perhaps the 4rth and 5fth mouse buttons might even cause problems with the internet browsers, because they are most commonly used for "go back"/"go forward".

But for PC games with the node-webkit I believe that the two additional buttons offer more versatility and game-play options to the game designers and to the players. I for sure try to use them on every game that I play and get particularly frustrated when the game developers won't give me the option to remap controls to these buttons (I use the XMouseButtonControl).

Is it possible ( @Ashley ) to add the additional thumb buttons as an condition in construct 2?
Last edited by eli0s on Sat Apr 19, 2014 12:40 pm, edited 2 times in total.
composer - multimedia artist
www.eli0s.com/en/
B
69
S
27
G
6
Posts: 1,146
Reputation: 10,379

Post » Fri Mar 14, 2014 7:53 pm

As a user with a 5 button mouse, I agree.
B
36
S
8
G
8
Posts: 532
Reputation: 6,903

Post » Fri Mar 14, 2014 8:01 pm

+1

Perhaps instead of a drop down listing the buttons available, the plugin should have an input box for the button ID, i.e. 0=Left; 1=Right, etc. This would lend itself to mice with more than 5 buttons.
Don't see the fnords and they won't eat you!
B
79
S
17
G
12
Posts: 323
Reputation: 11,850

Post » Sat Apr 19, 2014 12:45 pm

Sorry to bump this up again,

@Ashley , can you please tell us if it's actually possible to implement 5 (or more) mouse buttons functionality in Construct 2, and, if yes, perhaps give us a rough estimation of when that might happen?

Thank you in advance,

Elias
composer - multimedia artist
www.eli0s.com/en/
B
69
S
27
G
6
Posts: 1,146
Reputation: 10,379

Post » Sat Apr 19, 2014 2:17 pm

AFAIK only 3-button mice have been standardised in Javascript, I'm not sure if you can detect extra mouse buttons from a browser.
Scirra Founder
B
398
S
236
G
88
Posts: 24,433
Reputation: 194,635

Post » Sat Apr 19, 2014 3:58 pm

Oh... that's a bummer :cry:

Anyway, thank you for your response and for clarifying that @Ashley ! I hope this is going to change in the future, perhaps when HTML5 games become more of a standard, so will the the need for more mouse buttons :)

Elias
composer - multimedia artist
www.eli0s.com/en/
B
69
S
27
G
6
Posts: 1,146
Reputation: 10,379


Return to Construct 2 General

Who is online

Users browsing this forum: AnD4D, dand and 17 guests