[REQUEST] Inversion Mask

Share your Construct 2 effect files

Post » Wed May 06, 2015 6:01 pm

You would only need to use the same texture 2x..
so the texture would only have to be loaded into memory once
(If you use the invert effect I talked about above)

By the way, what's the benefit of using 4k textures?
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Thu May 14, 2015 1:57 am

Paperbeemo wrote:I think, people are trying to overthink this or being stupid.


Absolutely no need to be rude. You could have left it at people trying to overthink it, or probably underthink. You were also pretty unclear. That said, I tried to figure it out anyway since it might be something people would like. I noticed there was no easy way to do it through layering and blend modes, but since the inverse effect already existed I just used it as a base.

The Effect

Demo

Example Capx

You may also want to reconsider using 4k textures. Check out this post from Ashley:
Remember Not to Waste Your Memory
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Post » Wed May 20, 2015 4:33 pm

Well. not my fault
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Post » Fri May 22, 2015 10:10 pm

Of course it's your fault that you were unclear with your request and vague with your intent. It's also your fault that you're using 4k textures. Very silly and an unnecessary waste of memory. I highly highly recommend reading Ashley's blog post on that.
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