Request: more choices for hot spot of tilebackground object

Discussion and feedback on Construct 2

Post » Sat Aug 23, 2014 5:17 pm

@Alspal Yeah we are long overdue for an image offset feature. None of the current workarounds actually work, and are somewhat limiting. Also you can hold control to get rid of the 1px border when cropping, if you didn't know.
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Post » Sun Aug 24, 2014 11:38 am

An animated offset would be nice for sure :)
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Post » Sun Aug 24, 2014 3:43 pm

Please don't remove TB, at least keep it in for compatibility.
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Post » Sun Aug 24, 2014 5:27 pm

Yess, Offset and tiling in the Sprite object would be fantastic!
I do see @Ashley's concern however. I think it would probably be OK to leave the tiledBG in the software as a deprecated feature, or, even better, convert all tiledBG objects to sprites.

Having multiple object types that all do similar stuff is a pain, especially for families etc. Combining to one object would be ideal.
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Post » Sun Aug 24, 2014 6:34 pm

this would be great!!

BTW

IF YOU CAN animate the tiled sprite as well that would be awesome....
Last edited by Lunatrap on Sun Aug 24, 2014 6:38 pm, edited 1 time in total.
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Post » Sun Aug 24, 2014 6:37 pm

Please don't remove TB, at least keep it in for compatibility.

+1 I have special uses for it mainly because of the ability to have unique images per instance. I assume the Sprite plugin would get quite complicated if it would support animations like now, offsetting and tiling.
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Post » Sun Aug 24, 2014 6:43 pm

Ashley wrote:I'm not sure what to do about this - perhaps we could add a tiling mode to Sprite and keep a somewhat redundant Tiled Background just because lots of people will still expect it to be there?

+1 for tiling mode for sprites AND for keeping the simple tiled background object :)
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Post » Mon Aug 25, 2014 2:28 am

@Tokinsom thanks, it didn't say that in the tooltip.
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