[Request] Rotate Tilemap object: is it doable?

Discussion and feedback on Construct 2

Post » Tue Feb 04, 2014 10:27 am

@Ashley

Hey I was wondering if there was any plan to make the image point of tilemap object editable, or at least to be able to center it like on the text objects. And combined with that, would it be possible to rotate the whole tilemap object like any sprite? I tried pinning the tilemap object to a dummy sprite and rotate it but it does not work.

I managed to implement it with regular sprites, the old fashion way, where each sprite represents a cell and pinning them to a dummy sprite and rotate that one, but it would be much easier and more optimized if it was possible with tilemaps
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Post » Thu Sep 18, 2014 2:20 pm

I too would like to know this
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Post » Thu Sep 18, 2014 2:40 pm

You should treat a tilemap as if it were a layer.
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Post » Thu Sep 18, 2014 6:36 pm

Put the TileMap on a separate Layer and rotate that layer ;)
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Post » Fri Sep 19, 2014 6:54 am

There's also a plugin called "Tiled Sprite" i believe that combines the best of animated sprites with tiled backgrounds, including rotating, and more importantly, animation.
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Post » Fri Sep 19, 2014 6:55 am

Here's the download link (page 5)

download/file.php?id=1354

and the thread in question
plugin-tiled-sprite_t70501?&hilit=tiled+sprite
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