Request: Simple change to Platform behavior's jump

Discussion and feedback on Construct 2

Post » Sun Oct 09, 2011 11:02 am

As it is right now, you can apparently only use the "Simulate jump" action for the Platform behavior when the object is on the ground, which usually makes sense -- but there's many more uses for forcing a jump than simply jumping!

I want to make it so my character jumps off of enemies' heads in the traditional platform style, for example, but in order to do that right now I'd need to have an invisible solid object over the enemy and have the player "land" on the enemy's head, then jump off -- but this doesn't always work, and is needlessly complicated to begin with. A simple change would fix this in a jiffy.

(Also, it'd be awesome if all the CC Platform controls could be implemented, such as Set Horizontal/Vertical Speed and whatnot!)
B
20
S
9
G
6
Posts: 607
Reputation: 6,112

Post » Sun Oct 09, 2011 1:27 pm

I'll see if I can do something for the next build!
Scirra Founder
B
359
S
214
G
72
Posts: 22,949
Reputation: 178,544

Post » Sun Oct 09, 2011 8:59 pm

Thanks a lot Ashley, I really appreciate it!
B
20
S
9
G
6
Posts: 607
Reputation: 6,112

Post » Sun Oct 09, 2011 9:49 pm

You're lucky, r61 went up today and it's got set vector X/Y in platform which should do the trick :)
Scirra Founder
B
359
S
214
G
72
Posts: 22,949
Reputation: 178,544

Post » Sun Oct 09, 2011 10:14 pm

Haha, you should've just lied and said you released a new build specifically for me.

Thanks again!SullyTheStrange2011-10-09 22:14:19
B
20
S
9
G
6
Posts: 607
Reputation: 6,112


Return to Construct 2 General

Who is online

Users browsing this forum: No registered users and 11 guests