-Infinitely Scrolling Backgrounds
-Animated Tiled Backgrounds
-(Most importantly) Tilesets! Currently you have to import a tileset into a sprite object as individual frames which results in a folder stuffed with hundreds of image files containing a single tile each. Not good! C2 actually crashes if you use "import sprite strip" on a tileset that's too big (and not that big either). It also takes a while to update them and can easily crash when modifying all tiles (shift+crop for example) The better way to do this is with Tiled Backgrounds and Image Offset so you can set the offset to a single tile from a single image in a single file. You'll get better load times too!