Request your own FREE templates/code

Discuss game development design and post your game ideas

Post » Fri Mar 10, 2017 12:53 pm

Hi game developers and etc...

I like to write code for people for free, Yes FREE code.
I have already made a few game templates for you to check out.
If you want a particular template or code then you must just send me your Ideas and I will try my best to produce what you want.

Preview my templates here: http://bit.ly/2n6M2QM
Don't forget to subscribe/follow to keep in touch with all the latest free stuff.

Requirements:
  • Send me a private message of your Idea
  • Make sure what you are asking is clear

Expectations:
  • When I have finished doing you request, I will sent a PM to you - plus I would upload on my site
  • Larger the idea-longer the time to make

So far I have completed 20 requests
Last edited by Reuben on Tue Aug 01, 2017 3:35 pm, edited 4 times in total.
Free code for all
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Post » Fri Mar 10, 2017 1:15 pm

Hello. I would like to request a multi-level template.

I want to be able to save 100 Tilemap levels and remember all sprite instances and starting position of each. :D
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Post » Fri Mar 10, 2017 2:43 pm

OK I have started the template
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Post » Fri Mar 10, 2017 10:41 pm

MPPlantOfficial wrote:Hello. I would like to request a multi-level template.

I want to be able to save 100 Tilemap levels and remember all sprite instances and starting position of each. :D


It's done :D :D :D :D :D
Here is the link: https://www.scirra.com/arcade/tutorial- ... ates-16120
Hope it is what you wanted. All I have to do is write a manual of how to use it ;)
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Post » Tue Mar 14, 2017 4:02 am

The z order code is great to use on beat'em up games with 8 direction behavior
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Post » Tue Mar 14, 2017 6:40 am

nemezes wrote:The z order code is great to use on beat'em up games with 8 direction behavior

Glad it works for you. :D
Keep a look out for more examples/templates that you could use.
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Post » Fri Mar 17, 2017 9:04 am

Hey Reuben. I haven't had the chance to truly test out your capx until now and I have to say it works really well.
Exactly what I needed. :)
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Post » Fri Mar 17, 2017 12:20 pm

MPPlantOfficial wrote:Hey Reuben. I haven't had the chance to truly test out your capx until now and I have to say it works really well.
Exactly what I needed. :)


Great :D :D :D :D
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Post » Fri Mar 17, 2017 6:04 pm

Hey Reuben Please could you do a zelda template you can use these graphics http://opengameart.org/content/zelda-li ... nd-sprites
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Post » Sun Mar 19, 2017 7:46 pm

LaurenceBedford wrote:Hey Reuben Please could you do a zelda template you can use these graphics http://opengameart.org/content/zelda-li ... nd-sprites


Okay I have started making your request. I don't normally do graphics because it takes up a lot of time.
Anyway, once I am done, I shall send you a link.

Link: https://www.scirra.com/arcade/game-mana ... on=updated
Last edited by Reuben on Mon Mar 27, 2017 10:27 pm, edited 1 time in total.
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