[REQUEST]Plugin for DragonBones (bone animation tool)

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Post » Sun Sep 17, 2017 11:21 am

@redrocket https://github.com/EsotericSoftware/spi ... ware/spine
http://esotericsoftware.com/forum/Spine ... ement-6534

THe jsonrollback tool allows you to rollback dragon bones version 3.3 export to 3.2 thus making it compatible with the spine plugin
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Post » Sun Sep 17, 2017 5:33 pm

Phacanu wrote:@redrocket https://github.com/EsotericSoftware/spi ... ware/spine
http://esotericsoftware.com/forum/Spine ... ement-6534

THe jsonrollback tool allows you to rollback dragon bones version 3.3 export to 3.2 thus making it compatible with the spine plugin


Have you used this yet? Because I just tried and it doesn't work.

I'm using DragonBones Pro v5.3. I export my project using the Spline 3.3 format and name it "Jack". This gives me 3 files:

1. Jack.json
2. Jack_tex.atlas
3. Jack_tex.png

I download the skeletonviewer as referenced in your link. I then use the following commad:

Code: Select all
java -cp skeletonViewer.jar com.esotericsoftware.spine.JsonRollback Jack.json Jack32.json


I then take the Jack32.json file and simply replace it with the values in the freely available spline raptor project(which works), and I get absolutely nothing.
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Post » Sun Sep 17, 2017 6:18 pm

redrocket wrote:
Phacanu wrote:@redrocket https://github.com/EsotericSoftware/spi ... ware/spine
http://esotericsoftware.com/forum/Spine ... ement-6534

THe jsonrollback tool allows you to rollback dragon bones version 3.3 export to 3.2 thus making it compatible with the spine plugin


Have you used this yet? Because I just tried and it doesn't work.

I'm using DragonBones Pro v5.3. I export my project using the Spline 3.3 format and name it "Jack". This gives me 3 files:

1. Jack.json
2. Jack_tex.atlas
3. Jack_tex.png

I download the skeletonviewer as referenced in your link. I then use the following commad:

Code: Select all
java -cp skeletonViewer.jar com.esotericsoftware.spine.JsonRollback Jack.json Jack32.json


I then take the Jack32.json file and simply replace it with the values in the freely available spline raptor project(which works), and I get absolutely nothing.


You just need to export to the 3.6 format
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Post » Sun Sep 17, 2017 6:35 pm

You just need to export to the 3.6 format


The only export options from within DragonBones Pro v5.3 are for the Spline formats: v3.3 and 2.1

Where are you getting the option export to Spline v3.6?
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Post » Sat Oct 14, 2017 10:34 am

Phacanu wrote:You just need to export to the 3.6 format


I just upgraded to v5.5 and there still isn't a spline 3.6 format as an option. I don't know what you are referencing by saying "export to the 3.6 format".
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