Resizing images and performance

Discussion and feedback on Construct 2

Post » Wed Feb 12, 2014 1:41 am

If I have a tiled background or a sprite and I set its size to 1x1 in the image editor, then I resize it later in the layout editor or via an event, how does it impact project download size and memory usage, when compared with directly saving the image as the target size in the image editor?
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