That's a pretty big design flaw if you can't work at low resolutions. I'm using 320x180. I'm currently trying to transfer my project from Construct 2 because of performance issues, and it worked fine there.
seacowhero1492 wrote:So I'm making a game at a small resolution, and I'd like to be able to resize the window without the game being blurry. I'd much rather the sprites be hard-edged. Is there a fix for this?